Arcane Rebirth—How It All Began
Arcane Rebirth started as a small idea between friends—and it slowly grew into something we’re really proud of. Our team is just four people: Buddhi, Thilina, Dilki, and me(Tara).
- Buddhi and Thilina are handling all the programming and gameplay systems.
- I’m in charge of 3D environments and level design, building the world you’ll play in.
- Dilki is taking care of marketing and works on the game’s AI agents too.
Our goal is to create an MMO-style tower defense game that feels awesome and fun.
It’s still a work in progress, but working with this team has been such a great experience. Everyone brings something special, and we’re learning and growing as we go.

1st Logo design of Arcane Rebirth


Early-stage game environment footage

I made little sketch for the level designs before I start.