Hi, I’m Tara Rankoth, a game artist and 3D environment artist based in Vancouver, BC.
I focus on game design, 3D environments, concept art, and art direction — creating visual experiences through storytelling, worldbuilding, and character design.
My creative process blends artistic vision with technical precision, using tools like Blender, ZBrush, Unreal Engine, Photoshop, Unity, and Figma. Whether it’s shaping the overall visual direction or refining the smallest detail, I aim to create work that resonates.
I’m always exploring new techniques and pushing my creative boundaries to grow as a designer and storyteller.
Thanks for stopping by. Feel free to reach out if you’d like to collaborate.
Tara Rankoth
- Photoshop
- Unreal Engine
- Blender
- Zbrush
- Substance 3D Painter
- Unity
- Figma